10 Ways to Use iPads to Increase Access and Engagement
Explore and create : Creation lab
Wednesday, December 2, 2:30–3:20 pm PST (Pacific Standard Time)
Discover 10 ways that an iPad can be used to increase access for students with disabilities. Methods for use in face to face and digital learning environments will be discussed. Learn about both internal accessibility features as well as iOS Apps for engagement and accessibility.
|Attendee devices:||Devices required|
|Attendee device specification:||Smartphone: iOS
|Participant accounts, software and other materials:||Participants will be able to utilize either an iPad or an iPhone for most activities, however, there will be some instances where an iPhone will not be able to utilize the same app as an iPad.
Participants will only be asked to engage with built-in iOS features. Free apps that are discussed can be added throughout the presentation if desired.
|Topic:||Assistive & adaptive technologies|
|Subject area:||Special education|
|ISTE Standards:||For Educators:
|Additional detail:||Session recorded for video-on-demand|
This session will provide 10 (and bonus) ways to utilize the iPad in a way to increase accessibility for students with disabilities. During this session, participants will be asked to "think outside of the box" and look at ways to utilize the iPad beyond the traditional App usage in order to reach all learners.
Participants will be encouraged to think about how they utilize their own i-device to use the features that are discussed at this session.
5 min- (Lecture, Platform Survey) Introduction & Discussion of iPads and their use in education, including a brief survey of participant use of iPads (including discussion of how surveys can be used with students with various disabilities)
15 min- (Lecture) Built-In Tools- Demonstration of built-in accessibility features and apps native to iOS and how those tools can be used in the classroom. Examples of use will be given, and participants will have the opportunity to share ideas using the chat features
15 min- App Count Down- Apps for engagement, access, and instruction- A countdown of 10 apps for instruction along with methods for ensuring that students are staying engaged with the app in an appropriate manner (app-quest style)
10 minutes- Augmented and Mixed Reality (Demonstrations)- Discussion of why Augmented and Mixed Reality Apps are beneficial for students with disabilities, included SEL learning. Demonstration of apps such as Catchy Words, Dungeon Runner.
5 minutes- Wrap up, answer questions, provide contact information.
Apps for Autism, Lois Jean Brady, M.A., CCC-SLP
Technology Tools for Students with Autism, Bower, Goodwin, & Wayland
The New Assistive Tech-Make Learning Awesome For All!, Bugaj
Assisitive Technology in Special Education, Joan Green