Imagine a slot machine that works as follows: you have five possible symbols, and they spin on wheels. You put money in the machine, and if three symbols match, you win three times your bet. If two match, you win twice your bet, and no matches mean you don't win anything. We want to simulate this on a computer. The program will work as follows: The user will tell the computer how much money they want to put into the slot machine. The program then generates three random numbers, between 0 and 5. If the random number is 0, the computer will print the word Cherry. If it is 1, the computer will print the word Orange. 2 prints Plum, 3 prints Bell, 4 prints Melon, and 5 prints Bar. Thus, if the random numbers were 0, 1, and 5, it would print "Cherry Orange Bar". Now, if two symbols match, the user wins twice the amount they bet. If three symbols match, the user wins three times the amount bet. You do not keep track of how much money the user has. Eventually, the user will want to exit, and when they do, you need to print to the screen the following: How much money the machine won, and how much it lost (so you'll have to keep track of this as you go).