Many of our readers are instructional designers looking to pick up some game design tips for their next project. Others are already avid game designers just looking for extra tips and advice. Wherever you are as a learning game designer, we are excited to release another free resource to help you hone your skills.
BLP president Sharon Boller has written a new white paper titled Using Game Mechanics and Game Elements in Learning Games. It explains, in clear terms, how to design games that will support your desired learning outcomes. Best of all, it uses real-life examples to show how game mechanics and game elements can be used in a practical setting.
You’ll Learn About:
- Game mechanics, which are rules players follow in a game, and rules the game itself follows.
- How to closely tie game mechanics to mirror the cognitive tasks learners will need to perform on the job.
- Twelve common game elements, which are found in most commercial games and learning games.
- How to choose the right game elements to include in a game based on players’ job type and characteristics.
- Questions you can ask as a learning game designer to get the most out of your game.
- Why it’s important to test the balance of game mechanics and game elements with play-testing.
- Case studies from our work designing games for corporate clients
Download the White Paper
The white paper is available as a free download on the Knowledge Guru website. Click here to download… or just click the image above.