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Aug 10

GRPO, Dr. GRPO, and DAPO Are Three Operations on One Number: The Group-Standard-Deviation Identity

Three of the most popular methods for training language models to reason look like three different tricks. They are not. All three adjust a single number: standard deviation, reflecting how much a prompt's sampled answers disagree. When such a model is trained, it answers each problem many times, and an automatic checker marks every answer right or wrong. The standard deviation of those marks measures the disagreement: largest when the answers split evenly between right and wrong, and zero when they all agree. Group Relative Policy Optimization (GRPO) divides by this number, GRPO Done Right (Dr. GRPO) drops the division, and Decoupled Clip and Dynamic Sampling Policy Optimization (DAPO) discards the groups where it is zero. Each is presented as its own fix, yet this paper proves they are three settings of one dial. That dial is not cosmetic: for right-or-wrong rewards, the disagreement is exactly the size of the training update, the group-standard-deviation identity. A split group teaches the most, while a unanimous group teaches nothing and falls silent. The same result says which problems deserve the most weight and how many tries each one needs. This paper confirms the intuition on a large real difficulty dataset (Big-Math) and in a controlled training run. What looks like a harmless normalization step is the dial that decides where learning happens and how strongly.

  • 2 authors
·
Jun 29 2

Dr. MAS: Stable Reinforcement Learning for Multi-Agent LLM Systems

Multi-agent LLM systems enable advanced reasoning and tool use via role specialization, yet reliable reinforcement learning (RL) post-training for such systems remains difficult. In this work, we theoretically pinpoint a key reason for training instability when extending group-based RL to multi-agent LLM systems. We show that under GRPO-style optimization, a global normalization baseline may deviate from diverse agents' reward distributions, which ultimately leads to gradient-norm instability. Based on this finding, we propose Dr. MAS, a simple and stable RL training recipe for multi-agent LLM systems. Dr. MAS uses an agent-wise remedy: normalizing advantages per agent using each agent's own reward statistics, which calibrates gradient scales and dramatically stabilizes training, both theoretically and empirically. Beyond the algorithm, Dr. MAS provides an end-to-end RL training framework for multi-agent LLM systems, supporting scalable orchestration, flexible per-agent LLM serving and optimization configs, and shared resource scheduling of LLM actor backends. We evaluate Dr. MAS on multi-agent math reasoning and multi-turn search benchmarks using Qwen2.5 and Qwen3 series models. Dr. MAS achieves clear gains over vanilla GRPO (e.g., +5.6\% avg@16 and +4.6\% pass@16 on math, and +15.2\% avg@16 and +13.1\% pass@16 on search) while largely eliminating gradient spikes. Moreover, it remains highly effective under heterogeneous agent-model assignments while improving efficiency.

Dr. Kernel: Reinforcement Learning Done Right for Triton Kernel Generations

High-quality kernel is critical for scalable AI systems, and enabling LLMs to generate such code would advance AI development. However, training LLMs for this task requires sufficient data, a robust environment, and the process is often vulnerable to reward hacking and lazy optimization. In these cases, models may hack training rewards and prioritize trivial correctness over meaningful speedup. In this paper, we systematically study reinforcement learning (RL) for kernel generation. We first design KernelGYM, a robust distributed GPU environment that supports reward hacking check, data collection from multi-turn interactions and long-term RL training. Building on KernelGYM, we investigate effective multi-turn RL methods and identify a biased policy gradient issue caused by self-inclusion in GRPO. To solve this, we propose Turn-level Reinforce-Leave-One-Out (TRLOO) to provide unbiased advantage estimation for multi-turn RL. To alleviate lazy optimization, we incorporate mismatch correction for training stability and introduce Profiling-based Rewards (PR) and Profiling-based Rejection Sampling (PRS) to overcome the issue. The trained model, Dr.Kernel-14B, reaches performance competitive with Claude-4.5-Sonnet in Kernelbench. Finally, we study sequential test-time scaling for Dr.Kernel-14B. On the KernelBench Level-2 subset, 31.6% of the generated kernels achieve at least a 1.2x speedup over the Torch reference, surpassing Claude-4.5-Sonnet (26.7%) and GPT-5 (28.6%). When selecting the best candidate across all turns, this 1.2x speedup rate further increases to 47.8%. All resources, including environment, training code, models, and dataset, are included in https://www.github.com/hkust-nlp/KernelGYM.

Weak-to-Strong Elicitation via Mismatched Wrong Drafts

We consider whether off-policy experience from a smaller, weaker model can elicit capability in a stronger learner that on-policy RL fine-tuning (e.g., GRPO) does not reach. We find that injecting mathematically wrong drafts from a smaller but more domain-trained model -- mismatched to the current problem -- into a stronger learner's GRPO context consistently outperforms standard on-policy GRPO on held-out MATH-500 and out-of-distribution AIME 2025/2026. Concretely, we use Mathstral-7B as the learner, Qwen2.5-Math-1.5B as the draft model, 8.8K Level 3--5 MATH problems (with MATH-500 held out), and train with Dr. GRPO. Mismatch is an active ingredient: shuffling drafts to mismatched problems while holding everything else constant yields +1.62pp on MATH-500 (greedy pass@1) over the matched-wrong variant (n=10 seeds, p=0.0015, Welch's t). In fact, the mismatched-wrong variant leads all other variants we tested on MATH-500 across both greedy pass@1 and sampling pass@k. On out-of-distribution AIME 2025 and 2026, the mismatched-wrong variant uniquely lifts pass@k above both Mathstral-7B (in its native [INST] format) and the Qwen2.5-Math-1.5B draft model at every sample budget from k=1 to k=1024 across 2 seeds (+14.2pp on 2025 and +9.0pp on 2026 at pass@1024 over Mathstral-7B), and at pass@1024 also leads no-draft, matched-wrong, and mismatched-correct variants on both years. All variants use the same prompt with no draft injection at test time. The recipe -- trained on a single GPU with no SFT, no reward models, no synthesized data, and no produce-critique-revise inner loop -- reaches 71.98% MATH-500 on Mathstral-7B-v0.1, the highest published result on this model to our knowledge, surpassing the heavier WizardMath pipeline at 70.9% on full MATH (SFT + PPO with process/instruction reward models).

  • 1 authors
·
May 16

DeepVideo-R1: Video Reinforcement Fine-Tuning via Difficulty-aware Regressive GRPO

Recent works have demonstrated the effectiveness of reinforcement learning (RL)-based post-training in enhancing the reasoning capabilities of large language models (LLMs). In particular, Group Relative Policy Optimization (GRPO) has shown impressive success by employing a PPO-style reinforcement algorithm with group-based normalized rewards. However, the application of GRPO to Video Large Language Models (Video LLMs) has been less studied. In this paper, we explore GRPO for video LLMs and identify two primary issues that impede its effective learning: (1) reliance on safeguards, and (2) the vanishing advantage problem. To mitigate these challenges, we propose DeepVideo-R1, a video large language model trained with our proposed Reg-GRPO (Regressive GRPO) and difficulty-aware data augmentation strategy. Reg-GRPO reformulates the GRPO objective as a regression task, directly predicting the advantage in GRPO. This design eliminates the need for safeguards like clipping and min functions, thereby facilitating more direct policy guidance by aligning the model with the advantage values. We also design the difficulty-aware data augmentation strategy that dynamically augments training samples at solvable difficulty levels, fostering diverse and informative reward signals. Our comprehensive experiments show that DeepVideo-R1 significantly improves video reasoning performance across multiple video reasoning benchmarks.

  • 4 authors
·
Jun 9, 2025 3